Built to be Real.

We built Real because the executors we were using kept crashing, kept dying after updates, and kept charging too much for it. So we wrote our own. The first user was us.

Speed

Scripts run when you press the button. That's it.

Stability

When something breaks, we patch it the same day. Usually faster.

How we think about it

Do less, do it well. The UI only shows things you actually use. The engine has to be fast because nobody likes waiting on their own scripts. We patch quickly because every hour of downtime costs us trust we don't get back.

We're not interested in feature creep. We want a tool that does what you expect, every time, and stays out of your way the rest of the time.

What it is

Real is a Lua executor for Windows. Tabbed editor, syntax highlighting, a file explorer with separate Scripts and AutoExec folders, a live terminal, and one button that runs your code. The look is dark and quiet on purpose.

We test every release against the current game build before it ships. When something does break, the fix usually goes out within a few hours.

Licenses and resellers

Real runs on a license. We don't sell directly. Every license comes through a reseller we've vetted, which keeps fraud down and means there's a real human you can talk to if a key has a problem.

If anyone is selling Real outside the resellers we list, they're not us. Buy from our reseller list.

The Discord

Discord is where we actually live. Updates, patch notes, support tickets, script swaps, all of it. If you use Real, you'll get the most out of it by being in there.

Join the Discord →

Contact

Easiest way to reach us is Discord. For anything official, email support@projectreal.net.